8-9 November 2018, Lincoln Games Research Network, University of Lincoln, UK (games.lincoln.ac.uk)
Please be prepared to present your approach (for those who submitted one) in two minutes to all participants and in greater detail to your (potential) team mates. The analysis presentations on Friday should simply convey the results of your analysis (including your assessment of your own approach to analysis). There is no need to craft a polished ‘conference presentation’ — you will not have the time for this. Instead, focus on conveying your results clearly and effectively.
If you want to participate in the workshop send email to jholopainen@lincoln.ac.uk.
Time table
Thursday, Nov 8th
9:00: Meet at Isaac Newton Building Atrium, University of Lincoln, coffee, move to INB1302, Computer Lab 1C
9:30: Welcoming remarks, unveiling of the game,
9:45: Brief presentations of approaches and form teams (if necessary) for analysis
10:15: Play-Analysis session
13:00: Lunch (everyone together) // Work-shopping: First impressions, Issues, Problems
14:30: Play-Analysis session / Presentation Prep
18:00: End of Play-Analysis / Presentation Prep
18:30: Dinner followed by Social Gameplay Sessions (board and digital!)
Friday, Nov 9th
9:00: Meet at Isaac Newton Building Atrium, University of Lincoln, coffee, move to INB1103 Research Lab
9:30: Presentation finishing touches
13:00: Lunch
14:00: Presentation Roundtable (4 Presenters, 10 min Presentation, 10 min Discussion)
15:20: Break
15:30: Presentation Roundtable (4 Presenters)
16:50: Break
17:00: Presentation Roundtable (2 Presenters)
17:40: Closing remarks
19:00: (optional) Dinner and party